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OOO 1.32.Final QUICK START SUMMARY
To use the OOO 1.32.Final Upgrade, you'll need two separate downloads to get everything working correctly. These are:
- OOO 1.3 Base Install (available from multiple sites -- roughly 400Mb)
- OOO 1.32.Final Upgrade (only on TESNexus right now). This works for either a manual install or a scripted OMOD install (omod conversion data is included). A separate standalone EXE installer version is coming soon.
- If you previously used any of the RC3 or RC5 hotfix plugins, you should remove them after installing 1.32.Final. All of the RC3/RC5 hotfixes have been integrated into 1.32.Final. Also check the list of Known Issues With OOO 1.32 for help with any other potential problems.
If you're having trouble downloading the large base file, please read How do I avoid corrupt downloads.
The 1.32.Final Upgrade can be installed over any existing OOO 1.3 installation. It doesn't matter whether you have any of the previous upgrades or patches, but you must install the OOO 1.3 base package (see above) before adding the 1.32.Final Upgrade, and you must update any existing savegames with Wrye Bash.
You should also take some time to read through the updated OOO 1.32 Readme (PDF) and the list of OOO 1.32.Final Changes (updated for 1.32.Final). You've been warned.
Quick OMOD Upgrade Summary
- If you have not already installed the 1.3 Base files, you must do this first. Extract the 1.3 Base files to a temporary folder, then copy or move them into your \Oblivion\Data\ folder. When prompted to "Allow Overwrite?", click "Yes to All".
- Launch Oblivion Mod Manager (OBMM) and click on the Create button at the bottom of the OBMM screen.
- Click Add Archive.
- Select the OOO_132f_UPGRADE.7z file you downloaded.
- Answer Yes to any question prompts.
- Now all of the necessary fields will be filled in for you.
- Click Create omod and wait a while for it to complete.
- Activate the Oscuro's Oblivion Overhaul UPGRADE and follow the install prompts.
- Follow the Quick Post-Install Summary instructions (below).
Quick Manual Install Summary
- Extract the 1.3 Base files to a temporary folder, then copy or move them into your \Oblivion\Data\ folder. When prompted to "Allow Overwrite?", click "Yes to All".
- Extract the 1.32.Final files to a temporary folder, then copy or move them into your \Oblivion\Data\ folder. When prompted to "Allow Overwrite?", click "Yes to All".
- Activate both the ESM and the ESP files (Oscuro's_Oblivion_Overhaul.esm and Oscuro's_Oblivion_Overhaul.esp). The Full Version and Lite Version are both included in the download. The Full Version is installed by default. If you want to use the Lite Version instead of the Full Version (default), then also copy the ESP file from the \Oscuro's Oblivion Overhaul\OOO-LITE\ folder, replacing the default Oscuro's_Oblivion_Overhaul.esp (which is the Full Version ESP).
- Activate any optional plugins you want to use. See Oscuro Install Options for a complete summary of the available choices in 1.32.Final. The option files can be found in the \Oscuro's Oblivion Overhaul\OOO-ADD-ONS\ folder.
- Follow the Quick Post-Install Summary instructions (below).
Quick Post-Install Summary
- If you're planning to use an existing savegame, you'll need to update your savegame with Wrye Bash v118 or later. There are two parts to this step, so be sure to read though the next two steps carefully.
- If you're upgrading from 1.3 or 1.31 to 1.32 for the first time, then you must alter the master dependency for OOO in your savegame to avoid losing any items you may have gained from previous versions (you only need to do this once when you first switch from 1.3 or 1.31 to 1.32, not when switching from a previous version of 1.32 to 1.32.Final). See "How do I update my savegame?" below for details on how to do this with Wrye Bash. Alternately, you can use the included OOOupsave.exe and follow the prompts.
- If you're adding OOO 1.32 to a savegame that previously did not use OOO (even if it was just created in the starter dungeon before adding OOO), then you'll need to use Wrye Bash to Update NPC Levels on your savegame. This is also a good idea (but not required) when updating a 1.32 savegame to 1.32.Final. In Wrye Bash, select the Saves tab, right-click on a savegame, and select Update NPC Levels. All of the mods in your load order will be examined and the proper changes will be made to your savegame. Be sure to use Wrye Bash v118 or later when doing this.
- If you are upgrading a current savegame from OOO 1.3, you MUST take off any cape you may be wearing (or carrying) that you got from an NPC -- except guard capes -- and throw them away before you load your save with 1.32. If you are not sure where you got a cape, the safest route is to drop it into an empty container, save, install 1.32, then load and see if your cape is still in the container. If it's still there, then it should be safe to use. If you don't follow these instructions, you may get stuck with a cape that cannot be unequipped.
- If you are upgrading a current savegame from OOO 1.3, you'll need to
enter a console command to enable the lockpicking restrictions. You need to type the following in the console (~):
Set LapMinLock to 1
After doing this, save the game and reload. - If you use a Bashed Patch (a highly recommended feature of Wrye Bash), be sure to update it after upgrading to 1.32.Final. Otherwise Oblivion may not launch. To do this, right-click the Bashed Patch in Wrye Bash and select Rebuild Patch (called Update Patch in older versions of Wrye Bash).
- Launch the game, load your save, then open the console (~) and execute the following commands:
Set OOOFishSpawn to 0
(This step is not necessary if you start a new game after loading 1.32.Final.)
Q. How do I update my savegame so I don't lose all my precious OOO stuff?
Note: This only applies if you've already been playing OOO 1.3 or 1.31 for a while and have accumulated a bunch of stuff you want to keep.
Run the OOOupsave.exe included with the 1.32.Final download and follow the prompts, or use Wrye Bash. To use Wrye Bash, you must first download and install it. Once you get it working, launch Wrye Bash. Go to the saves tab. Select a savegame you want to fix (one made before the update). Click on it. Look in the lower-right
corner at the masters list. Find Oscuro's_Oblivion_Overhaul.esp. Click inside the text and edit it to say Oscuro's_Oblivion_Overhaul.esm (i.e., just change the final "p" to "m"), or right-click it and select Change To, then browse to Oscuro's_Oblivion_Overhaul.esm and select it -- or simply change the ".esp" part of the filename to ".esm". The masters list will now be updated to swap Oscuro's_Oblivion_Overhaul.esp for Oscuro's_Oblivion_Overhaul.esm. Finally, you must click the Save button at the bottom of the masters list to save the change. Now, quit Wrye Bash, load Oblivion with that savegame and you're good to go.
OOO 1.32 RC5 QUICK START SUMMARY
This information now has a separate page:
OOO 1.32 RC5 Quick Start Guide
OOO 1.32 RC3 QUICK START SUMMARY
This information now has a separate page:
OOO 1.32 RC3 Quick Start Guide
OOO 1.31 QUICK START SUMMARY
This information now has a separate page:
OOO 1.31 Quick Start Guide
BASE INSTALL MIRRORS (400Mb download)
TES FileFront: Download Oscuro's Oblivion Overhaul 1.3
3D Downloads: Download Oscuro's Oblivion Overhaul V. 1. 3.
ElricM: Download Oscuro's Oblivion Overhaul 1.3
PlanetElderScrolls: Download Oscuro's Oblivion Overhaul 1.3
FileShack: Download Oscuro's Oblivion Overhaul 1.3
ADD-ON MODS
There is a growing list of third-party add-ons for OOO. We've collected a list of some of them here.
Add-On Mods for OOO 1.32 and 1.31
HINTS & SPOILERS
Many players find OOO 1.3 overwhelming. If you're having trouble making a character that can survive this harsh new world, read the character creation guidelines. If you're having trouble finding everything OOO adds, check out the detailed spoilers.
OOO Hints & Spoilers
PERFORMANCE
OOO is a system-resource intensive mod. It may slow down your game. This will vary a lot depending on your system and it may also improve as you play the mod for a while. It's a good idea to have more than 1Gb of RAM. If the performance hit is significant enough to be a problem for you, you can sometimes improve things by turning off the fishies (see In-Game Options for details). This will have the biggest impact when you are near water.
IN-GAME OPTIONS
Fish
To disable the fish added by OOO, open the Oblivion console (~) and type:
Set OOOFishSpawn to 0
Lockpicking Restrictions
If you don't like the lockpicking skill restrictions, you can disable it with the console (~) command:
Set LapMinLock to 0
If you don't like the "no lockpicking during combat" restrictions, you can disable it with the console:
Set LapNoCombatLock to 0
After doing this, save the game and reload.
Lock Bashing
If you don't like the lock bash difficulty, you can make it dramatically easier with the console command:
Set LapBashLockDifficulty to 0
Or:
Set LapBashLockDifficulty to -110
Lock bash cannot be turned off completely.
Harvest Containers
You can disable container animations using the Oblivion console (in OOO 1.32 RC3 or later). There are several options for this:
Turn off HC for player house containers:Set OOOHCPlayerHouse to 0
Turn off HC for chests, cupboards, desks, drawers and lecterns:Set OOOHC to 0
Turn off HC for barrels and crates:Set OOOHCBarrelsAndCrates to 0
Turn off HC for sacks:Set OOOHCSacks to 0